Next we'll want to set the animation set, choose which you feel best suits the avatar. If your avatar has a head then the best position the view is between the eyes, if it's not then place it where ever you feel fit. First we'll want to set the view position, this will be where you view from, you can see a visual representation of it as a small white sphere in the scene. If you have a tutorial you'd like to suggest, please submit it to our docs via the Suggest an Edit feature!Īfter doing so we now want to add an VRC_AvatarDescriptor then setup the settings for it. They also have a 10-minute version, which isn't really suitable to follow along with, but gives you a big picture view of the process. Rainhet's 3D Avatar Class - Rainhet's tutorial is long-form, and they explain everything thoroughly as they work through it.To get you started, here's a VRChat-centric tutorial one of our community members has created: Even if you don't look as flashy as pre-made models, it is your model, and you can do whatever you'd like with it. If you choose to create your model, we suggest starting with something simple. Creating a rigged character combines all of those skills!
![naked vrchat avatars naked vrchat avatars](https://i.ytimg.com/vi/RJuMPhJQFRA/hqdefault.jpg)
#Naked vrchat avatars how to#
Learning how to 3D model is complex, as is learning how to rig and texture. Let's be completely clear: For people who have never modeled in 3D before, this is the beginning of a long journey. You can use any 3D software you like, as long as it supports exporting an FBX with an armature! Blender and Maya are very common choices.
![naked vrchat avatars naked vrchat avatars](https://i.redd.it/h1h7uljrov221.png)
Although most users choose to find a model instead (see step 1), it is TOTALLY possible to create an avatar model from scratch.